Constructor
ClutterTextureNodenew
Declaration [src]
ClutterPaintNode*
clutter_texture_node_new (
CoglTexture* texture,
const ClutterColor* color,
ClutterScalingFilter min_filter,
ClutterScalingFilter mag_filter
)
Description [src]
Creates a new ClutterPaintNode that will paint the passed texture.
This function will take a reference on texture, so it is safe to
call cogl_object_unref() on texture when it returns.
The color must not be pre-multiplied with its ClutterColor.alpha
channel value; if color is NULL, a fully opaque white color will
be used for blending.
| Available since: | 1.10 |
Parameters
texture |
CoglTexture |
A |
|
| The data is owned by the caller of the function. | |
color |
ClutterColor |
A |
|
The argument can be NULL. | |
| The data is owned by the caller of the function. | |
min_filter |
ClutterScalingFilter |
The minification filter for the texture. |
|
mag_filter |
ClutterScalingFilter |
The magnification filter for the texture. |
Return value
| Returns: | ClutterPaintNode |
The newly created |
|
| The caller of the function takes ownership of the data, and is responsible for freeing it. |