Description
PointSize-
Decorating a variable with the
PointSizebuilt-in decoration will make that variable contain the size of point primitives. The value written to the variable decorated withPointSizeby the last pre-rasterization shader stage in the pipeline is used as the framebuffer-space size of points produced by rasterization.
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Note
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Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.