C Specification
To attach memory to a buffer object, call:
// Provided by VK_VERSION_1_0
VkResult vkBindBufferMemory(
VkDevice device,
VkBuffer buffer,
VkDeviceMemory memory,
VkDeviceSize memoryOffset);
Parameters
-
deviceis the logical device that owns the buffer and memory. -
bufferis the buffer to be attached to memory. -
memoryis a VkDeviceMemory object describing the device memory to attach. -
memoryOffsetis the start offset of the region ofmemorywhich is to be bound to the buffer. The number of bytes returned in theVkMemoryRequirements::sizemember inmemory, starting frommemoryOffsetbytes, will be bound to the specified buffer.
Description
vkBindBufferMemory is equivalent to passing the same parameters
through VkBindBufferMemoryInfo to vkBindBufferMemory2.
See Also
VK_VERSION_1_0, VkBuffer, VkDevice, VkDeviceMemory, VkDeviceSize
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.